Floor 2 ok so once you have entered the first secret floor named oubliette you have to go through the floor doing you know the usual.
Enter the gungeon 2nd floor.
There is typically one secret room in each chamber though it is possible for a chamber to have no secret room or multiple secret rooms entrances to secret rooms can be opened with blanks most things that trigger blank effects such as armor and certain explosives including the bomb lil bomber and the explosion of a fused chest.
Chief master if the player has alien sidearm and any two.
Master round is a passive item.
In the black powder mine the guns are.
The breach is the main hub of the game where the player can select their gungeoneer speak to npcs purchase items with and enter the gungeon the breach contains the hall of knowledge ox and cadence s shop the sorceress s room and the elevator room.
After you give him a lot of assistance you ll be able to.
There are five variants of the master round each of which is acquired by defeating the corresponding floor s boss without taking damage.
The guns received and the number taken depend on which floor is skipped to.
Bosses are strong enemies found at the end of every floor in the gungeon defeating a boss allows the player to advance to the next main floor.
It can be tricky but beating secret floor 1 is the key to getting to secret floor 2.
All credits goes to doseone.
The tinker is the man who repairs the elevators in enter the gungeon.
Keep of the lead lord 2.
Secret rooms are rooms that are normally hidden.
1 effects 2 notes 3 trivia 4 see also grants a heart container.
He is one of the npcs you can meet in the gungeon or at the breach.
Upon being killed bosses drop a weapon or item of random quality several hegemony credits and one to three pickups such as hearts ammo or keys bosses will always drop a gun if the player has not yet picked up a gun on the current floor.